
Highlights of Nier: Automata
Author:Artificial human Ziming Wang
Contents
1. Music
Side mission “family conflict”, untie the knot between the mother and son of the machinery, after the completion of the task to play children’s songs.

Soprano, magnificent epic cello, drums mainly.

Adam castle, the beginning - Adam gives up connecting to the network to fight for their lives - can not inspire 2B fighting spirit - take out 9S as a hostage to inspire 2B killing spirit, three stages before the start of the music for the slower strings, soothing and mysterious, is the calm before the storm, is the cold wind before the blizzard; three stages after the start of the battle between the two sides into the white heat, 2B’s fighting spirit is stimulated, the music turned to fast-paced Electronic music. (and in the alien base ACT battle music similar)

Abandoned factory - fanatic believers, distant shots, showing the ruins of the factory scene, bgm for the baritone and drums, low and powerful, lyrics praise false belief in “God”, set up a tense atmosphere. (into the elevator, the camera is pulled away when the volume is automatically reduced)

Mainline - rescue Pascal: the pathos of the female voice played when passing the amusement park, rather than the background music of the amusement park. The atmosphere before the big battle set.

2. Perspective
2.1 Design of Camera View in the Scene
Castle floor, fixed X-axis.

In front of the castle, the camera draws closer, fixed X axis, big stop, you can hear the sound of natural vegetation, about to reach the palace of the king of the forest.

Viewpoint pulled up when chasing.

2.2 Audio-visual Integration in Combat
Topdown\Opera.

Horizontal ACT\electronic music.
